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计算机组成 (英文版/第5版/机工版/[美]Carl Hamacher/7成新)

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计算机组成 (英文版/第5版/机工版/[美]Carl Hamacher/7成新)

作 者:[美]Carl Hamacher
ISBN:7111103467
出版社:机械工业出版社
开本装帧:简装 / 32开 / 805页
印刷时间:2003年9月 / 第5版
新旧程度:7成新
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◆ [计算机组成 (英文版/第5版/机工版/[美]Carl Hamacher/7成新)] 图书简介

This book is intended for use in a first-level course on computer organization in electrical engineering,computer engineering,and computer science curricula.The book is self-contained,assuming only that the reader has a basic knowledge of computer programming in a gigh-level language.Many students who study computer organization will have had an introductory course on digital logic circuits .Therefore,this subject is not covered in the main body of the book.However,we have provided an extensive appendix on logic circuits for those students who need it.
◆ [计算机组成 (英文版/第5版/机工版/[美]Carl Hamacher/7成新)] 图书目录

Chapter I

BASIC STRUCTURE OF

1.l ComputerTypes

1.2 Functional Units

l.2.I Input Unit

l.2.2 Memory Unit

1.2.3 Arithmetic and Logic Unit

1.2.4 Output Unit

1.2.5 Control Unit

1.3 Basic Operational Concepts

1.4 Bus Structures

1.5 Software

1.6 Performance

1.6.I Processor Clock

1.6.2 Basic Performance Equation

1.6.3 Pipelining and Superscalar Operation

1.6.4 Clock Rate

l.6.5 Instruction Set CISC and RISC

1.6.6 Compiler

1.6.7 Performance Measurement

1.7 Multiprocessors and Multicomputers

l.8 Historical

1.8.I The First Generation

l.8.2 The Second Generation

l.8.3 The Third Generation

l.8.4 The Fourth Generation

1.8.5 Beyond the Fourth Generation

l.8.6 Evolution of Performance

1.9 Concluding Remarks

Problems

References

Chapter 2

MACHINE INSTRUCTIONS AND

2.1 Numbers, Arithmetic Operations, and Characters

2.I.1 Number Representation

2.1.2 Addition of Positive Numbers

2.1.3 Addition and Subtraction of Signed Numbers

2.l.4 Overflow in Integer Arithmetic

2.1.5 Characters

2.2 Memory Locations and Addresses

2.2.l Byte

2.2.2 Big-endian and Little-endian Assignments

2.2.3 Word Alignment

2.2.4 Accssing Numbers Character Strings

2.3 Memory Operations

2.4 Instructions and Instruction Sequencing

2.4.I Register Transfer Notation

2.4.2 Assembly Language Notation

2.4.3 Basic Instruction Types

2.4.4 lnstruction Execution and Straight-Line Sequencing

2.4.5 Branching

2.4.6 Condition Codes

2.4.7 Generating Memory Addresses

2.5 Addressing Modes

2.5.l Implementation of Variables and Constants

2.5.2 Indirection and Pointers

2.5.3 Indexing and Arrays

2.5.4 Relalive Addressing

2.5.5 Additional Modes

2.6 Assembly Language

2.6.I Assembler Directives

2.6.2 Assembly and Execution of Programs

2.6.3 Number Notation

2.7 Basic Input/Output Operations

2.8 Stacks and Queues

2.9 Subroutines

2.9.I Subroutine Nesting and the Processor Stack

2.9.2 Parameter Passing

2.9.3 The Stack Frame

2. 10 Additional Instructions

2.l0.l Logic Instructions

2.10.2 Shift and Rotate Instructions

2.10.3 Multiplication and Division

2.11 Example Programs

2.11.l Vector Dot Product Program

2.11.2 Byte-Sorting Program

2.11.3 Linked Lists

2.12 Encoding of Machine Instructions

2.13 Concluding Remarks

Problems

Chapter 3

ARM MOTOROLA, AND INTEL

INSTRUCTIONSETS

Part I TheARM Example

3.l Registers, Memory Access, and Data Transfer

3.l.l Register Structure

3.l.2 Memory Access lnstructions and Addressing Modes

3.l.3 Register Move Instructions

3.2 Arithetic and Logic Instructions

3.2.l Arithmetic Instructions

3.2.2 Logic Instructions

3.3 Branch Instructions

3.3.l Setting Condition Codes

3.3.2 A Loop Program for Adding Numbers

3.4 Assembly Language

3.4.l Pseudo-Instructions

3.5 I/O Operations

3.6 Subroutines

3.7 Program Examples

3.7.l Vector Dot Product Program

3.7.2 Byte-Sorting Program

3.7.3 Linked-List Insertion and Deletion Subroutines

PartII The 68000 Example

3.8 Registers and Addressing

3.8.l The 68OOO Register Structure

3.8.2 Addressing

3.9 Instructions

3.IO Assembly Language

3.ll Program Flow Control

3.Il.l Condition Code Flags

3.Il.2 Branch Instructions

3.12 I/O Operations

3.13 Stacks and Subroutines

3.14 Logic Instructions

3.15 Program Examples

3.15.I Vector Dot Product Program

3.15.2 Byte-Sorting Program

3.15.3 Linked-List Insertion and Deletion Subroutines

PartIII The IA-32 Pentium Example

3.16 Registen and Addressing

3.16.l IA-32 Register Structure

3.16.2 IA-32 Addressing Modes

3.17 IA-32 Instructions

3.17.l Machine Instruction Format

3.I8 IA-32 Assembly Language

3.19 Program Flow Control

3.19.l Conditional Jumps and Condition Code Flags

3.19.2 Unconditional Jump

3.20 Logic and Shift/Rotate Instructions

3.20.l Logic Operations

3.20.2 Shift and Rotate Operalions

3.21 I/O Operations

3.21.l Memory-MappedI/O

3.21.2 Isolated I/O

3.21.3 BlockTransfers

3.22 Subroutines

3.23 Other instructions

3.23.l Multiply and Divide Instructions

3.23.2 Multimedia Extension (MMX) Instructions

3.23.3 Vector(SIMD) Instructions

3.24 Program Examples

3.24.l Vector Dot Product Rogram

3.24.2 Byte-Sorting Program

3.24.3 Linked-List Insertion and Deletion Subroutines

3.25 Concluding Remarks

Problems

References

Chapter 4

INPUT

4.l Accessing I/O Devices

4.2 Interrupts

4.2.l Interrupt Hardware

4.2.2 Enabling and Disabling Interrupts

4.2.3 Handling Multiple Devices

4.2.4 Controlling Device Reqaests

4.2.5 Exceptions

4.2.6 Use of Interrupts in Operaling Systems

4.3 Processor Examples

4.3.l ARM Interrupt Structure

4.3.2 68000 Interrupt Structure

4.3.3 Pentium Interrupt Structure

4.4 Direct Memory Access

4.4.1 Bus Arbitration

4.5 Buses

4.5.l Synchronous Bus

4.5.2 Asynchronous Bus

4.5.3 Discussion

4.6 Interface Circuits

4.6.l Parallel Port

4.6.2 Serial Port

4.7 Standard I/O Interfaces

4.7.l Peripheral Component Interconnect (PCD) Bus

4.7.2 SCSI Bus

4.7.3 Universal Serial Bus (USB)

4.8 Concluding Remarks

Problems

References

Chapler 5

THE MEMORYSYSTEM

5.l Some Basic Concepts

5.2 Semiconductor RAM Memories

5.2.l Internal Organization of Memory Chips

5.2.2 Static Memories

5.2.3 Asynchronous Drams

5.2.4 Synchronous DRAMs

5.2.5 Structure of Larger Memones

5.2.6 Memory System Considerations

5.2.7 Rambus Memory

5.3 Read-Only Memories

5.3.l ROM

5.3.2 PROM

5.3.3 EPROM

5.3.4 EEPROM

5.3.5 Flash Memory

5.4 Speed, Size. and Cost

5.5 Cache Memories

5.5.l Mapping Functions

5.5.2 Replacement Algorithms

5.5.3 Example of Mapping Techniques

5.5.4 Examples of Caches in Commercial Processors

5.6 Performance Considerations

5.6.1 Interleaving

5.6.2 Hit Rate and Miss Penalty

5.6.3 Caches on the Processor Chip

5.6.4 Other Enhancements

5.7 Virual Memories

5.7.l Address Translation

5.8 Memory Management Requilements

5.9 Secondary Storage

5.9.l Magnetic Hard Disks

5.9.2 Optical Disks

5.9.3 Magnetic Tape Systems

5.IO Concluding Remarks Problems

References

Chapter 6

6. l Addition and Subtraction of Signed Numbers

6. l .l Addition/Subtraction Logic Unit

6.2 Design of Fast Adders

6.2.l Carry-Lookahead Addition

6.3 Multiplicalion of Positive Numbers

6.4 Signed-Opeand Multiplication

6.4.l Booth Algorithm

6.5 Fast Multiplication

6.5.l Bit-Palr Recoding of Multipliers

6.5.2 Carry-Save Addition of Summands

6.6 Integer Division

6.7 Floating-Point Numbers and Opeations

6.7.l IEEE Standard for Floating-Point Numbers

6.7.2 Arithmetic Opeations on Floating-Point Numbers

6.7.3 Guard Bits and Truncation

6.7.4 Implementing Roating-Point Operations

6.8 Coocluding Remarks

Problems

References

Chapter 7

BASIC PROCESSING UNIT

7.l Some Fundamental Concepts

7.l.1 Register Transfers

7.l.2 Performing an Arithmetic or Logic Operatian

7.l.3 Fetching a Word from Memory

7.1.4 Storing a Word in Memory

7.2 Execution of a Complete Instruction

7.2.1 Branch Instructions

7.3 Multiple-Bus Organization

7.4 Hardwired Control

7.4.1 A Complete Processor

7.5 Microprogrammed Control

7.5.1 Microinstructions

7.5.2 Microprogram Sequencing

7.5.3 Wide-Branch Addressing

7.5.4 Microinstructions with Next-Address Field

7.5.5 Prefetching Microinstructions

7.5.6 Emulation

7.6 Concluding Remarks

Problems

Chaprer 8

8.1 Basic Concepts

8.1.l Role of Cache Memory

8.l.2 Pipeline Performance

8.2 Data Hazards

8.2. l Operand Forwarding

8.2.2 Handling Data Hazards in Software

8.2.3 Side Effects

8.3 1nstruction Hazards

8.3.1 Unconditional Branches

8.3.2 Condilional Branches and Branch Prediction

8.4 Influence on Instruction Sets

S.4.1 Addressing Modes

8.4.2 Condition Codes

8.5 Datapath and Control Considerations

8.6 Superscalar Operation

8.6.l Out-of-Order Execution

8.6.2 Execution Completion

8.6.3 Dispatch Operation

8.7 UItraSPARC II EXAMPLE

8.7.l SPARC Architecture

8.7.2 UltraSPAXC II

8.7.3 Pipeline Structure

8.8 Performance Considerations

8.8.l Effect of Instruction Hazards

8.8.2 Number of Pipeline Stages

8.9 Concluding Remarks

Problems

Reference

Chapter 9

EMBEDDED SYSTEMS

9.l Examples of Embedded Systems

9.1.l Microwave Oven

9.l.2 Digital Camera

9.1.3 Home Telemetry

9.2 Processor Chips for Embedded Applications

9.3 A Simple Microcontroller

9.3.l Parallel I/O Ports

9.3.2 Serial I/O Interface

9.3.3 Counter/Timer

9.3.4 Interrupt Control Mechanism

9.4 Programming Considerations

9.4.l Polling Approach

9.4.2 Interrupt Approach

9.5 I/O Device Timing Constraints

9.5.l C Program for Transfer via a Circular Buffer

9.5.2 Assembly Language Program for Transfer via a Circular Buffer

9.6 Reaction Timer-An Example

9.6.l C Program for the Reaction Timer

9.6.2 Assembly Language Program for the Reaction Timer

9.6.3 Final Comments

9.7 Embedded Processor Families

9.7.1 Microcontrollers Based on the Intel 8051

9.7.2 Motorola Microcontrollers

9.7.3 ARM Microcontrollers

9.8 DesignIssues

9.9 System-on-a-Chip

9.9. I FPGA Implementation

9.IO Concluding Remarks

Problems

References

Chaprer l0

l0. 1 Input Devices

l0.1.l Keyboard

l0.l.2 Mouse

l0.l.3 Trackball. Joystick_ and

l0 uchpad

l0.l.4 Scanners

l0.2 Output Devices

l0.2.l Video Displays

l0.2.2 Flat-Panel Displays

l0.2.3 Printers

l0.2.4 Graphics Accelerators

l0.3 Serial Communication Links

l0.3.l Asynchronous Transmission

l0.3.2 Synchronous Transmission

l0.3.3 Standard Communications Interfaces

l0.4 Concluding Remarks

Problems

Chapter 11

PROCESSORFAMILIES

ll.l The ARM Family

ll.I.l The Thumb lustruction Set

ll.l.2 Processor and CPU Cores

ll.2 The Motorola 680XO and CoIdFire Families

ll.2.l 68020 Processor

ll.2.2 Enhancements in 68030 and 6804O Processors

ll.2.3 68060 Processor

ll.2.4 The ColdFire Family

ll.3 The Intel IA-32 Family

ll.3.l IA-32 Memory Segmentation

ll.3.2 Sixteen-BitMode

ll.3.3 80386and 80486 Processors

ll.3.4 Pentium Processor

ll.3.5 Pentium Pro Processor

ll.3.6 Pentium II and III Processors

ll.3.7 Pentium4Processor

ll.3.8 Advanced Micro Devices IA-32 Processors

11.4 The PowerPC Family

11.4.l RegisterSet

11.4.2 Memory Addressing Modes

11.4.3 Instructions

11.4.4 PowerPC Processon

11.5 The Sun Microsystems SPARC Family

11.6 The Compaq Alpha Family

11.6.l Instruction and Addressing Mode Formats

11.6.2 Alpha 21064 Processor

11.6.3 Alpha 21164 Processor

11.6.4 Alpha 21264 Processor

11.7 The Intel IA-64 Family

11.7.I InastructionBundles

11.7.2 Conditional Execution

ll.7.3 Speculalive Loads

l1.7.4 Registers and the Register Stack

11.7.5 ItaniumProcessor

11.8 A Stack Processor

11.8.1 Stack Structure

11.8.2 Stack Instructions

11.8.3 Hardware Registers in the Stack

11.9 Concluding Remarks

Problems

References

Chapter 12

LARGE

12.l Forms of Parallel Processing

12.l.l Classification of Parallel Structures

12.2 Array

12.3 The Structure of General-Purpose Multiprocessors

12.4 Bltaeomection Newolb

12.4.l SingleBus

12.4.2 Crossbar Networks

12.4.3 Multistage Networks

12.4.4 Hypercube Networks

12.4.5 MeshNetworks

12.4.6 TreeNetworks

12.4.7 RingNetworks

12.4.8 Practical

12.4.9 Mixed Topology Networks

12.4.10 Symmetric Multiprocessors

l2.5 Memory Organization in Multiprocessors

12.6 Program Parallelism and Shared Variables

12.6.l Accessing Shared Variables

12.6.2 Cache Cnherence

12.6.3 Need for Locking and Cache Coherence

12.7 Multicomputers

12.7.l Local Area Networks

12.7.2 Ethernet (CSMA/CD) Bus

12.7.3 TokenRing

12.7.4 Network of Workstations

12.8 Programmer's View of Shared Memory and Message Passing

12.8.l SharedMemoryCase

12.8.2 Message-Passing Case

12.9 Performance Considerations

12.9.l Amdahl'sLaw

12.9.2 Performance Indicators

12.IO Concluding Remarks

Problems

References

APPENDIX A: LOGIC CIRCUITS

A.l Basic Logic Functions

A. l .l EIectronic Logic Gates

A.2 Synthesis ofLogic Functions

A.3 Minimization of Logic Expressions

A.3.l Minimization Using Karnaugh Maps

A.3.2 Don't-Cale Conditions

A.4 Synthesis with NAND and NOR Gates

A.5 Practical Implementation of Logic Gates

A.5.l CMOS Circuits

A.5.2 Propagation Delay

A.5.3 Fan-In and Fan-Out Constraints

A.5.4 Tri-state Buffers

A.5.5 Integrated Circuit Packages

A.6 Flip-Flops

A.6. l Gated Latches

A.6.2 Master-Slave Flip-Flop

A.6.3 Edge Triggering

A.6.4 T Flip-Flop

A.6.5 JK Flip-Flop

A.6.6 Flip-Flops with Reset and Clear

A.7 Registers and Shift Registers

A.8 Counters

A.9 Decoders

A.IO Multiplexers

A.Il Programmable Logic Devices pLDs)

A.Il.l Progammable Logic Array(PLA)

A.ll.2 Programmable Array Logic(PAI.)

A.II.3 Complex Programmable Logic Devices(CPLDs)

A. 12 Field-Programmable Gate Arrays

A. 13 Seqnential Circuits

A.13.I An Example of an Up/Down Counter

A.13.2 Timing Diagrams

A.13.3 The Finite State Machine Model

A.13.4 Synthesis of Finite State Machines

A.14 Concluding Remarks

Problems

References

SET

B.l Instruction Encoding

B.I.l Arithmetic and Logic Instructions

B. l .2 Memary Load and Store Instructions

B.l.3 Block Load and Store Instructions

B.l.4 Branch and Branch with Link Instructions

B. l .5 Machine Control Instructions

B.2 Other ARM Instructions

B.2.l Coprocessor Instructions

B.2.2 Versions v4 and v5 Instructions

B.3 Programming Experiments

INSTRUCTION SET

APPENDIX D: INTELIA-32

INSTRUCTION SET

D.l Instruction Encoding

D.l.l Addressing Modes

D.2 Basic Instructions

D.2.I Conditional Jump Instructions

D.2.2 Unconditional Jump Instructions

D.3 PrefixBytes

D.4 Other Insutructions

D.4.l String Instructions

D.4.2 Floating-Point. MMX, and SSE Instructions

D.5 Sixteen-Bit Operation

D.6 Programming Experiments NUMBER

E.l Character, Codes

E.2 Decimal-to-Binary Conversion

INDEX

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